They humiliate you which causes unhappiness ( causing decreased energy and mineral production for many game years ) and kill your leader.įallen empires will just stay put and will not expand unless they awaken. If you anger a stagnant fallen empire they declare war on you with a 100k fleet and trash your planets and spaceports (and fleets if you don't send them very far away). Fortunately those techs become available later in the game and you may be able to get away with it if you have a 100k+ fleet. Materialists forbid research of dangerous technology such as jump drives and advanced AI and advanced sentient robots. Spiritualists forbid colonization of Gaia planets they consider holy worlds. It is better to sacrifice some of your population and have your empire angry with you than to refuse their request and make them angry. They love them so much they ask for some of your own population to populate a planetary preserve they have like a zoo with all alien races. They require a buffer zone around their empire without colonies or outposts. There are four types: Xenophobes hate everyone and keep their borders closed.
![stellaris apocalypse checksum traits stellaris apocalypse checksum traits](https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/9703436/113dc7c662f9e86c083bca25ac7c037975f5d5e8_400x225.jpg)
They may look like easy targets because they are small but they are deadly. Max your fleet capacity ASAP It is the only thing standing between you and the rest of the galaxyįallen empires are decayed remnants of formerly very powerful empires. Until you have a booming economy and a maxxed fleet capacity do not build science stations. Your construction ships should only build mining stations for energy and minerals in the early game. Remember those famous immortal words of a beloved earthling leader that he repeated to himself during his election campaign. Expansion has a penalty in science and unity but you will have a fighting chance.
![stellaris apocalypse checksum traits stellaris apocalypse checksum traits](https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9703436/4e370bbd4ece91d73a30f7bb4dbb66d1e75688fc.jpg)
![stellaris apocalypse checksum traits stellaris apocalypse checksum traits](https://i.ytimg.com/vi/AssQqRk3qQM/maxresdefault.jpg)
Do not expect to survive long with your 3 starting colony worlds. Population is power, planets are spaceports, spaceports are fleet capacity.Įxpand and colonize like there is no tomorrow because if you don't there won't be any.